2018 Africa: Top Countries/Markets by Game Revenues
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  Interactive Chart

Chart 1: Top 5 Countries in Africa by Game Revenues
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Africa's games market is estimated at US$1 billion or 0.7% of the combined total, with Egypt being the largest games market by revenue in Africa at US$293 million, followed by South Africa (US$216 million) and Morocco (US$129 million).

  Overview

The combined value of the world's top 100 games markets is estimated to be US$134 billion. By region, the size of Africa's games market is US$1 billion or 0.7% of the combined total.

The top 3 games countries in Africa are :

  1. Egypt - US$293 million
  2. South Africa - US$216 million
  3. Morocco - US$129 million

Compare Africa's largest games markets - Egypt and South Africa

Compare the games markets and populations of South Africa and Morocco

 

This data is derived from Newzoo's 2018 study of the top 100 games markets ranked on their revenue estimates (refer to URL below). According to Newzoo, the data estimates are based on a combination of primary consumer research, transactional data, quarterly company reports, and census data. The revenues are based on consumer spending in each country and exclude hardware sales, tax, business-to-business services, and online gambling and betting revenues.

All figures, include the country populations, Internet populations and total games revenues are stated in millions.


  Top 10 ranks, by total game revenues in descending order

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The full dataset NEWZOO Game Revenues Figures contains 100 data items and you can smartly rank, query and segment data based on region.

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The combined value of the world's top 100 games markets is estimated to be US$134 billion. The largest games markets by region are Asia (US$65 billion), North America (US$35 billion) and Europe (US$25 billion), followed by South America (US$2.78 billion), Middle East (US$2.37 billion) and Africa (US$1 billion).





From the introductory video above, Newzoo segments its gamer personas for its market research (eight in total) by the ultimate gamer, the all-round enthusiast, the cloud gamer, the conventional player, the hardware enthusiast, the popcorn gamer, the backseat viewer and the time filler.

For more breakdowns, check out these regional lists with country breakdown by game revenues


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